Christopher Evan Jones

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Houdini Desturction

RBD simulation in houdini

Created and rendered destruction in houdini

The Cathedral structure is created procedural in houdini

The geometry is modelled in specifically for the RBD

Destruction uses Houdini inbuilt Bullet solver

Art directable using custom geometry and glue\spring constraints

Some WIP videos for this shot can be found: Here

RBD 1
RBD 2